How to play charades
Charades is the classic no-equipment party game: one player acts out a word or phrase in total silence while their team races the clock to guess it. Here is everything you need to run a great game — the rules, the classic hand signals, the most popular variations, and a few tips to keep the whole room laughing.
What you need
- Four or more players, split into two teams (it scales happily to a big group).
- A list of words to act out — grab some from our charades words list, or let an app deal them so nobody sees the answers in advance.
- A timer — one minute per turn is the classic setting.
- Something to keep score — a scrap of paper or your phone.
The basic rules, step by step
- Split into two teams. Each team takes turns sending one player up to act.
- The actor draws a word in secret — the opposing team, an app, or a bowl of folded slips picks it so their own team cannot see it.
- Start the timer and act it out in silence. No talking, no mouthing words, no pointing at objects in the room.
- The actor's team shouts guesses until they get it or the minute runs out.
- Score a point for every word guessed in time, then pass play to the other team.
- Keep rotating actors so everyone gets a turn. Most points after an agreed number of rounds wins.
Classic charades hand signals
Before acting, players use a shared set of silent signals to frame the clue. These are worth agreeing on up front:
- Number of words — hold up fingers for how many words are in the phrase.
- Which word — hold up fingers again to show which word you are about to act (word one, word two…).
- Number of syllables — tap that many fingers on your forearm.
- "Sounds like" — cup a hand behind your ear.
- "Whole thing" — sweep your arms in a big circle to signal you are acting the entire phrase at once.
- "Close!" — wave a hand to pull guessers toward a nearly-right answer.
Popular charades variations
Half the fun is bending the rules. These are the variations groups reach for most — each one is also a built-in mode in Shout Party:
- Describe it (no gestures): instead of acting, describe the word out loud without saying the word itself or any part of it — the forbidden-word twist.
- Speed round: a short per-word timer with an auto-skip, so teams blitz through as many words as they can.
- Draw it: sketch the word instead of acting — no talking, no letters or numbers on the page.
- One sentence only: you may say a single sentence to get your team there — choose it carefully.
- Streak bonus: reward momentum by adding bonus time every few correct answers in a row.
- Bet on it: before the round, a team wagers points on how many words they think they can nail — make the bid and win big, miss it and lose the stake.
Tips for a better game
- Mix easy and hard words so every turn has a fighting chance — see our sorted word lists.
- Deal words blind. The actor should not pick their own word; surprise is where the comedy lives.
- Agree on the signals first so nobody wastes their minute explaining the rules mid-turn.
- Keep teams even. Balanced team sizes keep the score meaningful.
- Set a round limit up front so the game has a clear finish and a clear winner.
Skip the prep
Writing slips, watching the clock and tracking score by hand is the tedious part. Shout Party handles all of it: it deals words nobody has seen, runs the round timer, tallies the score, and ships the variations above as ready-to-play modes — in 29 languages, fully offline.
